But I didn't find any AES decryption method needed, so I ruled it out. I started to guess the encryption method, and the common ones are AES and XOR. I started to disassemble the native PE program and also found no code for decryption. Nothing related to decryption was found in the C# code. By consulting the C# code, the game calls the regular AssetBundles load method. When I got the file, I found that its header is the same, but in an unknown format. The game has been cleared and I want to get its wallpaper and new music. Iterate through paths to decrypt all files.Use multiple threads to speed up the decryption process (Requires pthread extension).Split file into 10M cache to speed up the decryption process.Use Perfare/AssetStudio or other tools to unpack the decrypted asset file.Open the terminal and use PHP interpreter to execute the script with the usage.Download and install PHP for your system from the official website.Used to decrypt encrypted Streaming Asset Bundle files (*.cy) in DDLC-Plus. Doki Doki Literature Club Plus Asset Decrypter
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